Deep Delta Play

A non-game inspired by successional periurban spaces
A prototype exploring language-learning mechanics for an adventure game
Adventure
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Shape a psychogeographical inner space in this contemplative RTS/city builder.
Strategy
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Card/Resource management game in a biotech-inspired sci-fi setting. Made in one week.
Card Game
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Bite-sized action/Farming sim set in a sci-fi landscape with post-human characters.
Action
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Game jams and such